Episodes
Sunday Jan 02, 2022
Episode 67- VR Leadership, Strategic Thinking and Moonshots in Education
Sunday Jan 02, 2022
Sunday Jan 02, 2022
Hello everyone. Welcome to another exciting episode of VR in Education. In today’s episode we focus on looking at "Moonshots" and what it takes to provide vision, direction and strategic leadership to purposefully deploy VR in education. We are fortunate to have Freedom Cheteni on the show today. He has been instrumental in the last few years in helping organizations move forward of VR deployment. For example, in 2018 he spearheaded Moonshots in Education VR which offered immersive classes for high school students taught inside the VR platform Engage. Beyond that, Freedom has been part of many consultancy groups that have championed XR innovations especially for marginalized groups. You can check out https://inventxr.com/
You can get ahold of Freedom through email at freedom@inventxr.com.
Wednesday May 26, 2021
Episode 66- VR Health and Wellness with Bradley Chesham
Wednesday May 26, 2021
Wednesday May 26, 2021
Hello everyone. Welcome to another exciting episode of VR in Education. In today’s episode, we focus on health education. Whether you are a doctor, nurse or simply an employee working around people or children we are all accountable for the health and well-being of the people around us. Most organizations, including schools, train individuals to have a certain level of first aid. We are fortunate to have Bradley Chesham on our show today to talk more about how VR might enhance our understanding of first aid and to discuss the wonderful work he has been doing with his company Bundle of Rays.
Thursday Apr 15, 2021
Episode 65-VR Creation Made Easy with Tvori
Thursday Apr 15, 2021
Thursday Apr 15, 2021
Hello everyone. Welcome to another exciting episode of VR in Education. As talked about in previous episodes, allowing students to flex their creativity, innovation and communication muscles in schools by creating VR experiences is highly desirable. Alas, the barrier to learning coding and programming inside some VR creation engines is extremely time-consuming. On today’s show, we have Gabriele Romagnoli, head of community at Tvori to talk more about their wonderful VR creation program. Tvori has been described as one of the best virtual creation tools on the market because of its beautiful interface and ease of use.
Thursday Mar 25, 2021
Episode 64-Unpacking VR User Analytics with Cognitive3D
Thursday Mar 25, 2021
Thursday Mar 25, 2021
Hello everyone. Welcome to another exciting episode of VR in Education. Understanding what our users are thinking is often difficult in VR. You can watch their movements on a screen but truly knowing and understanding their actions and thinking is not always possible. On today’s show, we want to unpack analytics a bit further. One company that might help take the guesswork out of VR training and learning applications is Cognitive3D. Cognitive3D is a powerful spatial analytics platform that delivers data analytics and insights to anyone building a VR/MR training simulation or research application. We have invited Tony Bevilacqua who is CEO of Cognitive 3D to discuss with us more about his useful tools. To learn more check out https://cognitive3d.com/.
Wednesday Mar 10, 2021
Episode 63- Lost in Translation- Math and Science Conceptualization with VR
Wednesday Mar 10, 2021
Wednesday Mar 10, 2021
Hello everyone. Welcome to another exciting episode of VR in Education. As teachers, we are often charged with helping students make sense of complex ideas. In this situation, we might start with basic facts and blend in more sophisticated ideas and experiences to help form a bigger picture of the learning landscape. In this way, we form schemata that may provide an epiphany or “light” bulb moment for our learners whereby they feel like they have learnt something on a deeper level. Yet, providing this type of learning journey can be difficult, time-consuming and not always possible. Today, on the show we have invited Anurupa Ganguly. She is the founder and CEO of Prisms of Reality. Anurupa graduated from MIT with a Master’s degree in Electrical Engineering and went on to get her M.Ed from Boston University. She has worn several educational hats over the years: Math teacher, Assistant Director of K-12 Mathematics and Senior Director of Instruction and Professional Learning are just a few of the roles she has played. She is here today to talk about how Prisms of Reality is carving new ground for Math and Science learning. Check out her company at https://www.prismsvr.com/.
Tuesday Mar 02, 2021
Episode 62- VR Content Creation Made Easy with Zoe
Tuesday Mar 02, 2021
Tuesday Mar 02, 2021
Hello everyone. Welcome to another exciting episode of VR in Education. Schools strive to move students from consumer to creators when it comes to technology tools. When it comes to VR design and creation, this can be a daunting task. VR creation may be complex and time-consuming. However, more and more applications are being developed to help educators with this journey. Zoe is a VR application that might lower the barrier to content creation in VR. Today on the show we have one of the founders, Emilie Joly to tell us more. Emilie is CEO and an interactive designer for Apelab an award-winning Software company democratizing immersive design and creation. You can check out their application at https://www.zoe.com/.
Saturday Feb 27, 2021
Episode 61- Repost WebXR with Matt Cool
Saturday Feb 27, 2021
Saturday Feb 27, 2021
Hello everyone. Welcome to another exciting episode of VR in Education. Today on the show, we have invited content creator Matt Cool. Matt is a UI designer and developer who has a strong understanding and passion for how WebXR might be used to make e-learning immersive and highly accessible. He has experience leading cohorts of future coders and designers at Udacity. Here are some key spaces to check out that Matt mentioned in the podcast:
https://www.meetup.com/Web-VR/events/275327661
Tuesday Feb 16, 2021
Episode 60- Diving into the Pool of VR Content Creation
Tuesday Feb 16, 2021
Tuesday Feb 16, 2021
Hello everyone. Welcome to another exciting episode of VR in Education. Over the next few podcasts, I endeavour to shed more light on the topic of VR development and creation. In particular, I want to unpack various developer platforms and get feedback from industry experts regarding their efficacy and fit for various student groups. Today on the show, we are fortunate to have with use David Bass-Clark. David is the Director of VR/AR Research and Development at Unity College in Maine, USA. He works intimately with various types of programs and has a deep understanding of how VR creation aligns with student learning. Please check out https://unity.edu/.
Wednesday Jan 27, 2021
Episode 59- Learning the Trades with VR
Wednesday Jan 27, 2021
Wednesday Jan 27, 2021
Hello everyone. Welcome to another exciting episode of VR in Education. There has been a huge interest by schools, especially post-secondary, to use VR for training technical skills. One person leading the way in this area is Joe Millward, who is the innovation manager at TAFE New South Wales digital Lab. Joe is going to share his journey and experience with using VR to engage students. You can check out TAFE New South Wales at https://www.tafensw.edu.au/enterprise/for-industry/digital-lab.
Thursday Jan 21, 2021
Episode 58- Emboldening and Empowering Learners with VR
Thursday Jan 21, 2021
Thursday Jan 21, 2021
Hello everyone. Welcome to another exciting episode of VR in Education. Today we are shedding light on why organizations need to sit up and pay closer attention to the return on investment VR might provide for learners. We have invited Jeremy Dalton to the show today. Jeremy leads Price Waterhouse Cooper's VR/AR team, helping clients understand, quantify, and implement the benefits of virtual reality and augmented reality technology. He has recently written a comprehensive and insightful book titled, Reality Check: How Immersive Technologies Can Transform Your Business. You can find Jeremy's book at https://realitycheckxr.com/.