Hello everyone.  Welcome to another exciting episode of VR in Education.  As talked about in previous episodes, allowing students to flex their creativity, innovation and communication muscles in schools by creating VR experiences is highly desirable.  Alas, the barrier to learning coding and programming inside some VR creation engines is extremely time-consuming.  On today’s show, we have Gabriele Romagnoli, head of community at Tvori to talk more about their wonderful VR creation program.  Tvori has been described as one of the best virtual creation tools on the market because of its beautiful interface and ease of use.  

Hello everyone.  Welcome to another exciting episode of VR in Education.  Understanding what our users are thinking is often difficult in VR.  You can watch their movements on a screen but truly knowing and understanding their actions and thinking is not always possible.  On today’s show, we want to unpack analytics a bit further.  One company that might help take the guesswork out of VR training and learning applications is Cognitive3D.  Cognitive3D is a powerful spatial analytics platform that delivers data analytics and insights to anyone building a VR/MR training simulation or research application.  We have invited Tony Bevilacqua who is CEO of Cognitive 3D to discuss with us more about his useful tools. To learn more check out https://cognitive3d.com/.

Hello everyone.  Welcome to another exciting episode of VR in Education. As teachers, we are often charged with helping students make sense of complex ideas.  In this situation, we might start with basic facts and blend in more sophisticated ideas and experiences to help form a bigger picture of the learning landscape. In this way, we form schemata that may provide an epiphany or “light” bulb moment for our learners whereby they feel like they have learnt something on a deeper level.  Yet, providing this type of learning journey can be difficult, time-consuming and not always possible.  Today, on the show we have invited Anurupa Ganguly.  She is the founder and CEO of Prisms of Reality.   Anurupa graduated from MIT with a Master’s degree in Electrical Engineering and went on to get her M.Ed from Boston University.  She has worn several educational hats over the years:  Math teacher, Assistant Director of K-12 Mathematics and Senior Director of Instruction and Professional Learning are just a few of the roles she has played.  She is here today to talk about how Prisms of Reality is carving new ground for Math and Science learning.  Check out her company at https://www.prismsvr.com/.

Hello everyone.  Welcome to another exciting episode of VR in Education.  Schools strive to move students from consumer to creators when it comes to technology tools.  When it comes to VR design and creation, this can be a daunting task.  VR creation may be complex and time-consuming.  However, more and more applications are being developed to help educators with this journey.  Zoe is a VR application that might lower the barrier to content creation in VR.  Today on the show we have one of the founders, Emilie Joly to tell us more.   Emilie is CEO and an interactive designer for Apelab an award-winning Software company democratizing immersive design and creation. You can check out their application at https://www.zoe.com/.

Hello everyone.  Welcome to another exciting episode of VR in Education.  Today on the show, we have invited content creator Matt Cool.  Matt is a UI designer and developer who has a strong understanding and passion for how WebXR might be used to make e-learning immersive and highly accessible. He has experience leading cohorts of future coders and designers at Udacity.  Here are some key spaces to check out that Matt mentioned in the podcast:

 https://www.meetup.com/Web-VR/events/275327661

 

 https://imedu.io

 

https://lingospaces.com

 

 https://youtu.be/ypSkIYpJjE8

 

 

Hello everyone.  Welcome to another exciting episode of VR in Education.  Over the next few podcasts, I endeavour to shed more light on the topic of VR development and creation.  In particular, I want to unpack various developer platforms and get feedback from industry experts regarding their efficacy and fit for various student groups.  Today on the show, we are fortunate to have with use David Bass-Clark.  David is the Director of VR/AR Research and Development at Unity College in Maine, USA.  He works intimately with various types of programs and has a deep understanding of how VR creation aligns with student learning.   Please check out https://unity.edu/.  

Hello everyone.  Welcome to another exciting episode of VR in Education.  There has been a huge interest by schools, especially post-secondary, to use VR for training technical skills.  One person leading the way in this area is Joe Millward, who is the innovation manager at TAFE New South Wales digital Lab.  Joe is going to share his journey and experience with using VR to engage students.  You can check out TAFE New South Wales at https://www.tafensw.edu.au/enterprise/for-industry/digital-lab

Hello everyone.  Welcome to another exciting episode of VR in Education. Today we are shedding light on why organizations need to sit up and pay closer attention to the return on investment VR might provide for learners.  We have invited Jeremy Dalton to the show today.  Jeremy leads Price Waterhouse Cooper's VR/AR team, helping clients understand, quantify, and implement the benefits of virtual reality and augmented reality technology.  He has recently written a comprehensive and insightful book titled, Reality Check: How Immersive Technologies Can Transform Your Business.  You can find Jeremy's book at https://realitycheckxr.com/.

Hello everyone.  Welcome to another exciting episode of VR in Education.  Many schools around North American and the rest of the world are continuing to deliver teaching and learning online because of Covid-19.  The primary method of orchestrating instruction is the use of video conferencing tools like Zoom and Google Meet.  Video conferencing in education was adopted out of emergency and many educators are looking for a more powerful awe-inspiring alternative.  So I have invited Steve Grubbs, CEO of VictoryXR on the show today to talk about the exciting things his organization is doing related to remote teaching and learning.  Check out VictoryXR at https://www.victoryxr.com/. You can reach Steve on LinkedIn at linkedin.com/in/steve-grubbs-4708825

Hello Everyone, Welcome to another exciting episode of VR in Education.  In today’s episode get on my soap-box for a few minutes to talk about sustaining the momentum I believe VR has established over the last year or so as we enter 2021.

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